Baldur's Gate 3 gets new trailer and release date 57263f

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The trailer revealed the release date of the highly anticipated Baldur's Gate 3

during the last State of Play by Sony, which aired yesterday, the 23rd, another exciting trailer for Baldur's Gate 3, in addition to its release date. 1v404i

Nothing good can come from a figure like that. (Image: Disclosure)

Baldur's Gate 3 promises a lot of excitement r3h3b

The video of just over a minute revealed that the newest game from Larian Studios, the developer behind the beloved series of isometric RPGs Divinity, will be released simultaneously to PlayStation 5 e PC on the 31st of August.

The expectation for the final version of the game is high, since it has been available for more than two years in early access on Steam, and since the opening of this version, it has garnered much praise from the public.

Baldur's Gate 3 is the newest chapter of the traditional franchise Baldur's Gate and follows in the footsteps of older games by bringing a lot of turn-based action, plus a fantasy story that this time features the involvement of the dreaded mind flayers of the D&D universe. Everything indicates that the main character of the game, at some point in the plot, will be infected by one of them and will have to fight against its malevolent influence in order to maintain his sanity. 

Count on many character customization options when you start playing. (Image: Disclosure)

The studio's experience in this game genre 2h6n3v

During the various trailers already shown so far, in addition to the many broadcasts from the developers, the game has revealed itself to be a true amalgamation of previous versions with the formula established by Larian for its games. Divinity: Original Sin.

The same strategic combat pause system is present, which allows players to plan their movements during the adventure's chaotic battles, and make use of environmental elements to their advantage, such as barrels of gunpowder, puddles of oil, water, etc. 

Maaaaaaal forces are ready to give a lot of work in the game. (Image: Disclosure)

And what about the console version?  512y4t

There is much speculation about the fact that Baldur's Gate 3 also being developed for a console. A Run already has a lot of experience in developing ports of its games on home platforms, given the great success of both Divinity: Original Sin.

The quality of the transition between controls in these games showed that it is possible to translate complex keyboard and mouse commands into a control, which turned out to be surprisingly easy to learn.

With an experienced developer, even with far fewer buttons available, console controls proved to be apt for games of the genre. Baldur's Gate 3 It looks like it's as dense as it is in this regard. And if the studio follows the same blueprint, it's almost guaranteed to be just as fun to control on the PlayStation 5. (chiringa.com)  

The original Baldur's Gate is one of the unrivaled classics of PC gaming. (Image: Steam)

The history of Baldur's Gate series in video games 3p1sc

A série Baldur's Gate is an spin off set in the tabletop RPG world of Forgotten Realms de Dungeons & Dragons, W. It started on PCs in 1998 with a title developed by BioWare, which won a continuation in 2000 and two console adaptations, in the form of action games, with the titles Baldur's Gate: Dark Alliance, released for Xbox and PlayStation 2 between 2001 and 2004.

Since then, the franchise lay dormant until 2012, when the first Baldur's Gate was re-released for PC with a remastered version, along with the second game, a year later, which later ended up being brought to the PlayStation 4 and Nintendo Switch. The conversion was well below expectations, not reaching the level of quality of the ports from Larian, unfortunately.

In 2021, another Dark alliance – only this time without a direct connection to the Baldur's Gate – was released for the current generation of consoles and PC. Dungeons & Dragons: Dark Alliance tried to rekindle the spark of the older titles, but it ended up forgotten, thanks to its repetitive game design and too many bugs.

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