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A AMD does not want to be left behind when it comes to innovation in the field of high-performance video cards, and after almost a year of waiting, it has just announced the new line of products based on the technology FidelityFX Super Resolution 3, aka FSR3. 192v5i
What does this mean? 2y2b5d
Basically, FSR3 is a new method of Upscaling combined with frame rate multiplier Fluid Motion Frames. The new generation of this technology, however, brings a great novelty: it will work with any video card on the market, technically.
Of course, this statement does not apply to everything, and during the event it was said that such functionality will be compatible with cards from generation rDNA original, which featured the RX 5000, forward, but the real footprint is that this also includes products from Nvidia e Intel.
This initiative clashes with similar technology coming from Nvidia, the Deep Learning Super Sampling 3, or DLSS-3, which required a powerful board like the RTX 4070 for starters.
Just this escape from the hefty requirement of a video card is enough to make many players extremely excited, and we haven't even talked about the effect of this on performance in games.
How FSR 3 works 1v3m2y

During the presentation, the game recently released by Square-Enix, forspoken, was used for a test, using one of the company's new cards, the RX 7800 XT, which increased its performance from 36 frames per second to 122 in 4K, with maximum quality of ray tracing. That is, the technology has quadrupled the amount of frames, which is undoubtedly impressive.
There are some doubts, however. There's no way of knowing yet if the image quality will be able to maintain itself despite the frame rate improvement. This is a point where Nvidia has a certain advantage, since having a closed standard with the DLSS, is able to guarantee a higher graphic standard.
In contrast, the DLSS Frame Generation it still struggles to get rid of on-screen graphical artifacts, even with dedicated AI hardware, which poses an interesting challenge for AMD and its Fluid Motion Frames, which work in a similar way. According to the manufacturer, its frame interpolation technology is capable of inserting a frame between every two generated, which, at least theoretically, doubles the performance of the game being played.
AMD hasn't stopped with the news 126m15

with the FSR3, AMD also featured a native anti-aliasing mode, similar to Deep Learning Anti-Aliasing, or DLAA, from the competitor. It uses the highlighting and properties of the FSR while rendering the game at its native resolution.
For those who were curious about the news, the wait will not be very long, as the AMD confirmed that the new functionality will be released in the form of an update for forspoken e Immortals of Aveum, by Electronic Arts, in September, but the exact date has not yet been released.
Among other games that AMD said they will eventually receive updates to benefit from the new FSR 3 technology are: Avatar Frontiers of Pandora, Cyberpunk 2077, Warhammer 40,000: Space Marines 2, frostpunk 2, age, Squad, StarTroopers Extermination, Black Myth Wukong, crimson desert e Like a Dragon Infinite Wealth.
In addition to these games, the AMD also announced a partnership with Square Enix, Sega, CD Projekt Red, and a few others, as well as a Plugin for the FSR 3 within the Unreal Engine by Epic Games.
Finally, some caveats 60526a

On the other hand, it is worth ing that the new technology relies on its integration among game developers, so there is no way to say how long it will take for it to be part of more titles in the future. With that in mind, the manufacturer is planning to bring more functions than FSR3 protocols for driver of your plates through the HYPR-RX.
HYPR-RX was announced in November last year with the FSR3 and it is a functionality that promises a performance increase with a simple mouse click, using the application of AMD. It finds the best settings combinations through the company's software for the game being played and activates them automatically, taking into the inclusion of the Fluid Motion Frames No. driver of the video card.
For those who got lost among the jargon and technical names, this will allow the FSR3 be used in games that do not natively the new technology. HYPR-RX will arrive in an update from driver which will take place in September, but will not yet include the Fluid Motion Frames on that date, and yes, later, in a future update. And ing that the HYPR-RX will only work on boards with RDNA3, that is, of RX7900XTX e XT up.
Conclusion 60664y

It remains to be seen how these news from the AMD will behave when they are finally released. The doubt is partly due to the fact that there will be no artificial intelligence involved in improving the final image, apart from knowing whether the performance of the games will really be able to remain constant. For those who want a taste of the future, Nvidia rushed to release an update this week that elevates its DLSS to version 3.5, bringing with it new Radius Reconstruction functionality to your boards RTX .
The race is heating up among video card manufacturers and who wins with this fight, in short, are the players. Now we just have to wait and, of course, the high cost to obtain these boards with such state-of-the-art technology. It's not new that this pastime is expensive, but with news like this, you can cheer yourself up a little in the midst of spending money, right?
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Source: Digital Trends.
Text proofread by: Pedro Bomfim (25 / 08 / 23)