Table of Contents 64q43
many fans of Star Wars turned up their noses when the rights to develop and publish games based on the franchise were in the hands of EA. Commercial performance and reviews of Star Wars: Battlefront and its continuation show us that the company doesn't seem to know how to handle the content of the series without getting stuck in the cliché and in the monetization systems. 4z4v5f
Fortunately, the new title Jedi: Fallen Order seems to be the redemption of EA and shows that if this is the way that Star Wars has for the gaming world, the Dark Side of the Force will have no place in the hearts of fans.

Feel the Force! 4kj5i
The first striking feature of Jedi: Fallen Order is how the game understands and respects the characteristics of Star Wars. Intricate material details and cinematic framing are present in every scene of the game. From the rain running down the walls, to swimming pools at the bottom of a vibrant roof, while a fantastic orchestra starts a song… Everything feels extremely in tune with the movies and wisely respects the source material.

The game's opening sequence stands out for the way it introduces the protagonist Cal's powers without interruption, but soon after. Jedi: Fallen Order changes perspective and takes the player into Metroidvania-style environments that require more careful exploration. The game's main strength lies in the almost perfect balance between the solo exploration sequences and combats against the adventure's complicated enemies, which range from stormtrooper troops to fantastic alien creatures.
This somewhat disconnected narrative style doesn't bring many benefits to the game, but at least it's able to elevate the game's Metroidvania elements, which make you return to each planet with new powers.

The game design opts for a “less is more” strategy with a beautiful minimalist HUD and a simplified menu. Perhaps an equipment system was discarded or deemed too ambitious, but the point of urging players to explore them is to reward them with something, and unless you find things that can help you or the echo of lore, it's a fools game.

Unfortunately, the game's story is a bit predictable and Cal Kestis is an extremely monotonous protagonist. That wouldn't be so bad if a wider plot could carry it, but almost immediately the narrative falls into adventure game clichés, sending you on a journey to find ancient Jedi secrets.
The frustration here is that, with one of the world's most knowledge-rich intellectual properties in their hands, the writers of Jedi: Fallen Order they don't deliver something more elaborate and ambitious. The game's story boils down to a hero's journey with some interesting twists. The inclusion of characters from broader stories of Star Wars and attempts to extract some backstory from their locations is irable, but it just doesn't have the emotional strength we might expect.

A Jedi above all 702x1w
Jedi: Fallen Order its gameplay is very much inspired by the games in the series Uncharted, in of exploitation, and in of Dark Souls, when it comes to combat. However, putting these two styles together ends up creating a very contrasting experience for the . In essence, these genres should be intrinsically connected if the game is to be more than just the sum of their influences. That is, in isolation the styles work very well. Together, not so much.

The climbing animations and the process of using obstacles to knock out enemies are excellent, and while this might not be a bad thing, the player can end up looking forward to the moment when Jedi: Fallen Order would use its source material and deviate a little from the narrative style of current games. The game is a lot of fun, to be sure, but falling into the commonplace – even when we're talking about something as used in the media as Star Wars – is still a small disappointment.
In of puzzles, the game offers some interesting rooms, but the game seems to have a problem with the signage. You can easily get lost or stuck in a dead end, feeling frustrated for awhile, even with the hints of your charming robot companion BD-1. It was not uncommon for obstacles to be overcome by finding the solution or the next area by mistake.

Although the fighting mechanics are heavily inspired by the series Dark Souls, the frenetic combat is more reminiscent of the Bloodborne, with a surprising amount of response from the game and the reactions of Cal and his enemy being sent to the via the vibrations of the PS4 or Xbox One controllers (even if it's a PC version, the analysis was done using a PS4 controller). connected to Steam).
You can feel the weight of Cal's lightsaber as he cuts through creatures and soldiers, and the way he leaps around enemies during combat is as fluid as the form seen in Sekiro.
This is easily one of the best mechanics of Jedi: Fallen Order and a fantastic surprise. Learning to unravel an enemy's attack pattern with your lightsaber and combine strength skills to deal damage is a lot of fun. Likewise, it's never been so satisfying to reflect blaster fire, even though in of damage the game doesn't exaggerate and just makes you fight small groups at the same time.

Having four levels of difficulty, the game is certainly more accessible than Sekiro or other similar games from FromSoftware. On the standard difficulty, the game already presents a level of challenge for both beginners and more experienced players. Fortunately, when compared to a game in the series Dark Souls or similar, Jedi: Fallen Order is not as punitive to the player's progress and the disposition of checkpoints along your journey it doesn't cause as much frustration if you die to an enemy.
In of performance, the game demands a lot from the machine (whether it's a console or PC). For a more stable experience, we recommend using Performance Mode, an option that reduces the game to 1080p and improves the frame rate, an essential feature of a game that uses a lot of mechanics dependent on time responses. However, comparisons show that, at its maximum settings, the game offers an excellent experience on more powerful devices such as PC Gamers, Xbox One X or PS4 Pro.

Jedi: Fallen Order Is New Hope for Star Wars 2h206j
Despite all its flaws, we kept pushing forward and enjoying the challenge as the Fallen Order ramped up the difficulty and sent us on an interplanetary adventure. If you like soul-like games or adventure titles like Uncharted, Fallen Order feels like comfort food, especially if you ignore the straw and focus on perfecting awesome combat. It's a shame it's so safe, given the immense potential.

Jedi: Fallen Order It's a game true to the franchise Star Wars, with a basic but safe story and some intriguing design choices, with a core experience that revolves around Force-powered puzzles and Souls-like combat that fits perfectly into this universe.
The action adventure created by Respawn majestically fulfills the childhood dreams of many fans who grew up wanting to wield a lightsaber, so while many elements of the game still don't meet the standards set by the cinematic universe, it's an adventure no fan of the series can up.

Pros 6x1j2g
- Best combat system in a Star Wars game;
- Well-balanced mix of Dark Souls and Uncharted genres;
- True to its cinematic origin.
Cons 7147r
- Simple story and shallow protagonist;
- Performance issues and bad signaling.
Grade: 8